Kanzi 3.2.5 release notes ========================= Feature improvements -------------------- * Kanzi Engine now throws an assert when you call dispatchMessage() on handled messages. Fixes in Kanzi Studio --------------------- * Kanzi Studio no longer terminates when you use PVRTC texture compression. * Fixed the issue which caused all Morph target attributes to return the same data. Fixes in Kanzi Engine --------------------- * Kanzi applications no longer terminate when you use from seven to ten fingers on touchscreen devices. * Fixed the issue in the messaging system which caused the Preview to terminate. * Fixed issues which caused recursive header warnings. * Fixed the issue which caused the Text Block 2D nodes to clip its text. * Kanzi now correctly updates the foreground color of Text Block 2D nodes when you use the same Color Brush to set the foreground using both the Foreground Brush property in the node and a style which affects Text Block 2D nodes. * Fixed the issue which caused application to terminate when you use uninitialized variables. * Fixed issues in runtime assets to ensure compatibility on all Kanzi supported platforms.